![]() ![]() Let’s consider removing it from the Global Cooldown. This makes it highly unreliable for this type of encounter. Paladins are the only tanking class whose interrupt is on the Global Cooldown. In addition, on the PTR Horrifying Screech was interruptible. Note how short the cool down is on other tanks Fear breaks, for example, Zerker rage. ![]() In addition, depending on the final cooldown of Horrifying Screech and Aura Mastery, it may or may not be usable. In order to keep our tanking talents out of the reach of Holy or Ret, our Tree is very top heavy and requires a heavy investment. It is possible the new Aura Mastery talent may be an answer to this, but depending on the final design, it may or may not be too high in the Holy tree for a Tanking Paladin to reasonably get to it. Our only options are Fear Ward, Tremor Totem (outside source, requires certain raid compositions, etc) and Divine Shield (long cooldown, locks out Divine Protection aka Shield Wall for 2 minutes). ![]() Many 10 man groups will not have an option outside of their Paladin tanks which will make these bosses much more difficult than intended for those guilds.Ĭonsider that for Auriaya’s Horrifying Screech, Paladins are the only tanking classes as lacking a true Fear break. Some may feel that these abilities go so far as to make the Paladin tank a non-starter for these bosses. Both of these abilities severally affect the ability of a Paladin to successfully tank these bosses. Specifically let’s examine at Auriaya’s Horrifying Screech, and General Vezax’s Aura of Despair. Now we have the first new significant Raid content released for Wrath, and as Paladin Tanks look at the information available from testing on the PTR, we can identify two cases where the design has heavily penalized guilds that chose Paladin main tanks. Sometimes this was communicated with a specific tanking class in his comment such as ‘We don’t want to penalize groups that chose a Druid for their main tank.’ That may not be a direct quote, but a paraphrase of what’s been said going all the way back to Wrath Beta. When discussing changes to tanks, the Developers - through Ghostcrawler - has repeatedly said that they did not want to penalize groups that choose one tanking class over another as their main tank. ![]()
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